Fascinated by the process of creating realistic characters and creatures, I dared to try digital sculpting myself, after years of admiring the craft. Besides discovering my love and passion for 3D sculpting, I created this sculpture of a female torso in Blender as one of my first attempts, using an image of "Balance" by Paige Bradley as a reference. 
I focused mainly on getting more familiar with the tools, brushes, interface and the tablet, without focusing too much on the human anatomy (for now).

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